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Clive Barker’s Jericho [Review of the game]

Good afternoon/evening/night. The studio published, as in my opinion, codemasters, published this game. This is an interesting shooter with its history and features, and read more more. Clive Barker’s Jericho (take into account, this is a series of games consisting of two games: Clive Barker’s Undying and Clive Barker’s Jericho) was released in 2007 and, in my opinion, retains a pleasant feeling of picture.(although the design is specific).
Acquaintance with the game.
Our first steps begin with the fact that we are thrown into a sand location with a team consisting of 6 operatives. A few minutes before, you will be a little told about what is happening and who you are and why you are needed. A little about you in this game … You are the head of the organization to eliminate abnormal cases and incidents.
Your detachment is six operatives, with your own characteristics, starting with guns to the skills and abilities that will be required to overcome obstacles and puzzles.

You have no abilities, but do not be discouraged, still ahead

Moving further, the design of locations more and more changes from Gothic to “blood, meat and in general, where there is a way out?”. I got confused in locations, although this shooter is corridor.
There are not many types of enemies, but their number in some points will make you try and think.
Operatives
At first you will play the captain, but already in the second chapter everything will change. As you could notice at first, you have nothing other than a shotgun and an assault rifle. But don’t despair, still ahead. It is now worth telling about each operative. All abilities of the operatives will not be open, access to them will be provided later, moving in the plot. In addition, each operative has two weapons. On the right button basic, and on the left additional.
Corporal Simone Cole

The operative of the Alpha team. Has 20 grenades behind the soul and on the main guns assault rifle. Features: the skill of slowing down time, the paradox skill (allows you to increase the damage that it will apply to the enemy for a while), and it also has a special helmet, which allows you to find weaknesses on the body when activating it (it helps to study monsters and bosses)
Sergeant Frank Delgaro

The operative of the Alpha all-british-casino.co.uk team. Such a big and bald uncle. Most of the guns he has a triumph and in the additional he has a strong gun. Features: the skill of a burning hand (he is able to run the demon into enemies, but this is not constantly, of course), the skill of fiery armor (when contacting the enemy, he sets fire to the enemy).
Sergeant Wilhelmin “Billy” Church

The operative of the Omega team. She has an automatic gun in her right hand, and in the left sword. Features: To begin with, its features require your own blood, so be careful using them. The skill of blood magic, which makes it possible to stun opponents who will be close to the red sphere, the skill of fire storm (everything is clear from the name, but I will explain. In a small radius, a fiery storm is formed, frying close enemies)
Father Paul Rowlings

Holy Father Rowolings, and in the team he is omega. In both hands he has pistols, but he can shoot 3 types of cartridges: explosive, explosive and ordinary. Abilities: he can raise an ally at a distance, but for this short period of time you are vulnerable to enemies, and can also strengthen allies at the expense of enemies.
Lieutenant Ebigail Black

Sniper in the Omega team. Has, of course, a sniper rifle that is capable of shooting explosive and ordinary cartridges. Abilities: controlled bullet and telekinesis.Since she is a sniper, she, of course, has a sniper sight (and in general all approaches with a weapon is made by pressing the middle mouse button)
Captain Javier (Xavier) Jones

The last operative in the Alpha team. The most interesting, as it seems to me. He shoots from the assault rifle and from the shotgun. And now about the abilities that will also help you solve some riddles on the way to an end.So his ability is to instill enemy bodies that you can either set on fire or create a sphere of control, like a chickel magic. You can also use telekinesis, settling in them in order to solve some problems.
Game process
So you think why I constantly mention who and in which team? Because you will control them. And how? Yes, just. Switching between them. There will be a hidden in a hidden text, but this will not affect the plot in any way.

SPOILER. You will be killed at the end of the first chapter, so you can move from one operative to another

. Shooting is quite simple, and varieties of guns allow you to make a choice in the style of the game. The locations are interesting, although as I used to mention, by the end of the game they come down to “meat”. But this does not mean that they are monotonous. Just more and more blood is visible, gut.D. Already at the start of the game you can observe the sophistication of the future world.

The plot consists of “you need to figure out what is happening there”. In the course of the game, some operatives will joke, and the plot will acquire some colors.
Results and conclusions
Let’s summarize: the game is good and it is worth the time that you will spend on it. Features of the operatives, the stunned plot as well as non -uniform locations can lure the fan of the shooter. And graphics for the game of 10 years ago saturated and low. Of course, the game is not without flaws. There are not enough puzzles in it, the solution of which would require more time and characteristics of the characters.It would be nice to introduce some collection of items, locations allowed. And there was Vladislav with you until an ambulance on the Stopgame website.ru

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